Sean has tricked and painted his way across the globe, and now he’s back at IW with some killer demos of both his art and hopefully some flips. Sean will also be joining Kan on stage to for an Axis art panel discussion.
VFX guru and 3D juggernaut Gerard Dunleavy (Marvel, MPC, Ubisoft, Legendary, Double Negative, The Mill) is making a triumphant return to IW for 2018 to demo on our Live Screens. Gerard is a favourite face for us at the event with his fresh workflows from VR to realtime rendering, matte painting and concept design and he always delivers.
The quality of Steven Cormann’s (ILM, Axis Animation, Sehsucht, Paramount) work is both highly evocative and detailed at the same time, using a refined 3D to 2D workflow (and now increasingly 4D) learnt during many years as a pro matte painter, 3D generalist and illustrator. Architecture to vehicles, Lebbeus Woods to classic sci-fi Steven kills it every time and he's Demo-ing for all of you at IW!..Peep those environments!!
Victoria Hall is a concept artist with four years worth of experience working professionally within the industry. She started out in the mobile games industry as a general artist before specialising in concept art.