From smouldering mutated Kaiju flesh to plasma-graphene whips, from cute giant holograms to swarming tentacled Ripper robots, DNEG Art Department's work on Pacific Rim: Uprising was varied and extensive, spanning a year and presenting the team with a plethora of challenges. Concept Artist Paolo Giandoso takes you through a stack of artworks created for the movie and discusses his contribution, with a focus on the process of visual problem solving and the birth of the deadly Megakaiju.