Silverwing's Raphael Rau is one of the top 3D artists working in the field today. His passion for modelling and photo-real techniques has led him to become something of a beacon for many - on forums, social media and in the flesh - who wish to push themselves in advanced graphics techniques. Raphael's last lecture at IW_16 gave insight into his past and current CG endeavours, and this time he's taking it to the next level, giving us some ground-breaking texturing workflows based around the ultra-fast GPU rendering engine Octane. If you're a concept artist, animator or modeller this is a must see.